TUTORIAL: Using seamless tiles with CSS: Part Two

Thursday, May 31st, 2007

Again, if you aren’t familiar with using CSS for layout, you may want to reference GLISH or W3SCHOOLS for further explanation. I will also be using raw code, as I always do.

We don’t need no stinking Dreamweaver… :twisted:

To keep this tutorial simple, I am just going to use the basic tags in the html file, and use inline styles. Clearly, for a live web page, you will want your Doctype, meta tags and other info in the header, and use an external CSS file, but it’s not necessary to make this example work. So, that being said, create a new .html file in notepad or your favorite text editor, saving it as index.html in your folder from part one of this tutorial. Here’s the base code for it, which I will explain:

<html>
<head>
<title>My first pure CSS/seamless tile page</title>
<style type=”text/css” media=”screen”>
(more…)

New client site completed and live…

Friday, March 30th, 2007

Went live with another client site last week… another pure CSS design, with a new CSS based staircase menu that seems to work quite well across browsers/platforms.

Let me know what you think…

http://www.teainconline.com

Yet another wordpress theme…

Friday, March 30th, 2007

Take a look at this design for a new Wordpress site, and let me know what you think… I spent alot of time creating the seamless tiles, textures and backdrops from elements within the game itself, trying to make the site as impactful and “game”-ey and “non-boxed” as it can be. Hopefully it doesn’t look anything like some sh@tty assed PHPpuke template.

http://www.regsquad.com

Time Breakdown of Modern Design

Wednesday, February 14th, 2007

I forgot to post this a while back when I came across it, but other designers will get a kick out of it…


Breakdown of time spent on modern design